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Just for some clarity, you should update your srp_0.0.2.zip or completely remove it because the superRetroMax.js even renamed to superRetroPlus.js does not respond to any changes made by the user.

I'll have a look

I've since patched the js file

Thanks and sorry for any issues :)

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I tried it, and I thought the fx were cool but the frame rate dropped a lot. I can her my fan spinning fast. XD

LOL

I'm sorry, see if itch can give you a refund and RIP cpu xD The old joke was can it run crysis, now its can it runs Pros retro filters Kappa PNG and Kappa Transparent Clipart Free Download. - CleanPNG / KissPNG

r/bamboozled for the fake transparent background

I had a question... I was wondering would something be wrong on my end if the plugin is dropping the framerate severely? it goes from 60 to 16. and some features cause the game to never load, like if I turn on composite. I can say I updated my pixi settings if that has anything to do with it. 

Sadly, WebGL filters can be quite taxing on lower-end GPUs. What kind of rig are you running?

well my graphics cars is pretty dated I think AMD FirePro M2000... 16 gigs of ram and my cpu 2.80 GHz. Is there any other info you'd need to know?

That's odd, the m2000 shouldn't have any issues with the compositing effect. Hmm.. What O.S are you using? Also if this ends up too laggy I recommend asking itch for a refund; if they don't refund you I"ll refund it and you can keep the files to try to optimize it

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windows 10. I'll see if something else is at fault. and it's ok about the refund, I caught it on sale lol... I just wanna see if I can get the lag down. I dunno if it's because I've updated a lot of internal files or what. annnd I figured out why composite isn't working I think... files that I don't need anymore are claimed to be missing.

I hope you can get it figured out man, best of luck my dude! Sorry for the issues you're having

Just a little heads-up -- the plugin file in srp_0.0.2.zip doesn't work, simply because it's named "superRetroMax" and not "superRetroPlus", and the plugin parameters are looking for "Plus", not "Max".  Easy fix (just switching "Plus" to "Max" gets it working 100%), just figured I'd let you know.

Oh wow, I can't believe I missed that. Thanks, and sorry about that!

No prob! Love your plugins, keep up the good work

Much appreciated Cormorant

This looks really cool. Hopefully the .frag and .vert will work for MZ when it’s out.

it will, I'll be porting it

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looks like MZ has been out for a bit. Any chance of a port?

I haven't worked on the port for it yet, I keep procrastinating for some reason

Looking forward to an MZ port for this and other plugins! Decided to restart my project from scratch in MZ to ensure future stability, but have been missing the rich library of plugins from MV!

Thanks for reminding me, I need to get back to that